Playing With My Weiner

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Mage & Hunter nerfs incoming; Paladins say “we told you so” October 22, 2008

From Araan:

Mages are also bursting with burstiness, according to Blizzard. Ghostcrawler has the nerf bat prepared for you: 

We have concerns about how bursty dps has become in PvP. On the other hand, we’re pretty happy with mage dps in PvE so we want to take care not to hurt it.For example, we discussed shifting some of Arcane’s damage between Arcane Blast and Arcane Barrage, but that actually does hurt one of Arcane’s PvE advantages over Fire — namely to be able to move around while doing some instant spells.   

In the case of Frost, however, we have become concerned that it’s too easy to blow opponents up too quickly. Two of the culprits here are instant, uninterruptible Fireballs and Deep Freeze.

We are changing Brain Freeze to only proc off of Frost spells that can chill. Specifically, this limits the tactic of trying to fish for procs with Ice Lance. Ice Lance gets used a lot more in PvP, so we don’t think this will hurt Frost as much in PvE.

Secondly, Cold as Ice no longer reduces the cooldown on Deep Freeze. Deep Freeze is an (ahem) cool spell and we don’t want to nerf it too much, but you must admit that the poor frozen shmuck can endure a lot of damage while he is locked up.

I’ve maintained from the beginning that if they nerfed Retribution they’d come for other classes, too. Next on the list: Hunters.

As I have suggested a few times, we are concerned that hunters of all 3 specs are doing damage that is clearly superior to other classes.[…]

Ranged attacks no longer benefit from the haste effects of Windfury Totem and Improved Icy Talons. This is a nerf to hunter white damage.

There you have it. “First they came for the Retribution Paladins, and I said nothing”…